So I got the game (SC2) more than a month ago. Every now and then there would be a couple days where I couldn't log in, but could still play offline. But then two weeks ago I couldn't log in, and it said that I needed to authenticate my account to play offline. Then last week I could login...
How do I make it so that a unit can use multiple weapons at once? Like the upgraded Goliaths in the campaign and (i think) the uberlisk. Also, how do I make it so that they can fire while moving, like the Diamondbacks?
I'm currently making a demon map and I found two felhound skins that I really like and I was planning on using those two plus the in-game one for the map, but uploading the skins overlaps the other. Any way how to incorporate all 3 into one map?
Will uploading felhound models and then...
Blech
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Trigger - Turn on Blich <gen>
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode Off for (All players)
Blich
Events
Player -...
Will this work? Untitled Trigger 002
Events
Conditions
And - All (Conditions) are true
Conditions
(Life of Doom Guard 0512 <gen>) Less than or equal to 1.00
(Life of Bloodfiend 0502 <gen>) Less than or equal to 1.00...
Untitled Trigger 001 Copy Copy Copy
Events
Unit - A unit enters Region 012 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Grom Hellscream
Actions
Wait 6.00 seconds
Unit Group - Pick every unit in (Units in Region 012 <gen> matching...
I can't find the "Units Matching Condition" function. I've only found the "Matching Unit" one. Anyone know where it is? I'm making a trigger that'll change all units in a selected region to neutral hostile, with the exception of units controlled by player red.
Right now I'm creating an undead map, and I have a building that has three different abilities based off of Raise Dead. How do I make it so that when I have it cast the ability it doesn't try to cast all three at the same time?
How do I make it so that if I cast a Mass Cripple it'll show the aoe animation select thing? Also when i select a unit to cast it only casts on that one unit despite the aoe stats I gave it. Also for the aura I have my values set to negatives and the targets are Air, Ground, Enemy, and Neutral...
Is it possible to make it so that a damage/armor upgrade will show as both a ranged and melee upgrade? I couldn't find anything under object editor so I tried making a trigger but I couldn't find any event for it.
This trigger won't work.
Temp Gold
Events
Unit - A unit Dies
Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using UI\Feedback\GoldCredit\GoldCredit.mdl...
Can somebody tell me how to create triggers for gaining gold per control point u own on the map. I haven't quite figured out hashtables yet (I think thats what you need to do it). :confused:
How do I make it so that a player has a set race in the beginning. I did the race thing in the player properties but I can sitll choose my race before the game starts.
How do I make it so that when I reach 2000 gold in my map, that an army of Naga Myrmidons will Surface from the water and change owner and color. I already got the owner and color part down. Along with that, I also need to make a dialog thing that says something like this: "Seeing your great...
Here's the trigger that i have to turn one of my triggers off and a different one on. Stop Spawn 1
Events
Time - Elapsed game time is 70.00 seconds
Conditions
Actions
Trigger - Turn on Spawn 15 <gen>
Trigger - Turn off Spawn 1 <gen>
Instead it only...