What?
A fan movie for J.R.R Tolkiens involving the hunt for Gollum, watch if you like the original movies (or the books!)
Hey, its free, so what have you lost, except some time you probably hadn't anything better to do with anyway? :P
Where?
http://www.thehuntforgollum.com
Running Time: ~40...
Hello, there is a campaign called "GG&K's Dwarf Campaign", the problem is wc3sear (hosted the project) is gone.
The official website is gone too [dwarfcampaign.com] so I wonder, with whole of my heart that someone on the helper has the campaign and can be so gentle to upload it for a while...
Well, to the problem. Anyone nows why the text "123123" isn't showed.
Multiboard creation
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Multiboard - Create...
[SOLVED]War3 3D maths - "towards"
I have an issue; I dont know how to get a 3D point towards another, let me explain a litle bit. Note that the example isn't War3 accommodated (is this the right word? Im from Sweden :P).
Lets say we have a "vector" variable called 3D_point1, and another...
How to make menus invisible
And other invisible effects
Tools needed:
Warcraft 3 - The Frozen Throne (sorry RoC users, you have to use a MPQ)
If you wish to make your own image; Photoshop, Gimp or similar tools are needed.
Actually it is rather simple! Shortly; create an image of small size...
I am creating a save/load system and have a weird problem. When i try to load items, only some items work, and it seems impossible that it has something to do with triggers. Ive changed positions and many different tests, and i cant find why it doesnt work. :banghead:
Well, I have made my own saving system but I dont know how to save an Integer of great value, making it a six digged number. Well, and im asking for help, how do you think im going to convert it to base-60. :o
And it MUST be a six digged code.
It are suposed to save gold (max one million)...
Peteranswers.com
How it work! :D
Have you checked this?
If not do it!
Show it to a mate and totaly OWN3 him!
First of all, this is ment to be an mind reader but its just a trick (ofcource)
Note that you have to know the answer and should be aviable to type fast.
and work like...
Hi, ive got a problem..
My map is now EXTREAMLY dark and you can almost see nothing.
Does any1 know what can be the trouble?
:(
I have no idea..
edit: all other maps are as normal..
... Just take a look. Can any1 see whats wrong? ...
save
Events
Player - Player 1 (Red) types a chat message containing -save as A substring
Conditions
Actions
For each (Integer A) from 1 to 8, do (Actions)
Loop - Actions
If (All...
Is there any1 who know how to remove an item after some time if created on the ground but not if it have been picked up by a hero?
I´ve tried almost a hour to find a way to do this.
:banghead:
Rather anoyed swe_suffer
Do the Gem (in the lower corner of WE) possibly do anything else than play the death animation of the unit you delete? Cuz i deleted some units with the gem ativated and they´re gone on the map but still on the map when you play it.
Is there any1 who know, is this a bug or not?:confused...
Ehm.. how should i do to make a unit have a chance to drop a item on death? (for exampel 20% to drop a ring of protection) :confused:
Sorry about the bad english..
Ok i know it exist i lot of move by keyboard threads but i couldnt find one where turn with left by the position of the unit.(and right)
I know how to move backwards and forward but how should i do to make it turn by the facing? (cuz i used "3d" cam)
Realy need it so if you know how please...
Ok... 2 abilitys (Up and Down) and 2 codes
Event:
A Unit Begins Casting An Ability
Condition:
Ability Being Cast equal to Up
Action:
Set Up = ((Current Flyinghight of Casting Unit) + 50))
Animation - Set Flyingheight of Casting Unit to (Up) at (Current Flyingheight of Casting unit)...
Problem: The camera doesnt change the hight when the unit walk up on a cliff so the camera get stuck in the cliff.
Events: Time - Every 0.10 seconds of game time
Conditions: -
Actions: Pick every units in ( Units in (playable map area) owned by Player 1(Red)) and do (Actions)...