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  1. Dois

    Hero Exp Questions

    What do those values in the "Gameplay Constants" pertaining to Hero XP do? (Well the first 3 seem to be named intuitively but...) Hero XP - Creep Reduction Table? I think I may understand this though because heroes in the standard game don't get exp from creeps after level 5 but why are...
  2. Dois

    Help with Object Editor management

    The thing is... I have lots and lots of spells and they're all arranged alphabetically(? doesn't look like it though, only the first few). I wanna arrange them according to what heroes uses them... in groups of four. Is there anyway to reposition them on the list? (Without renaming them of course)
  3. Dois

    Art - Orientation Interpolation

    Sorry, I may have ask this question before... Like 2 years ago perhaps - Don't remember... Anyway, does anyone know what this does? http://world-editor-tutorials.thehelper.net/uniteditor.php Says its UNKNOWN - ?!?!!!
  4. Dois

    Item Stat - Priority

    Anyone know what this is for? Oh and what Level (Unclassified) is for as well.
  5. Dois

    Semi-circle-ish formula

    Hi... Can anyone give me a formula I can use for something like... loop set L2 = Location(GetLocationX(L1) + x, GetLocationY(L1) + y) call DestroyEffect(AddSpecialEffectLoc("Abilities\\Spells\\Human\\SpellSteal\\SpellStealTarget.mdl", L2)) call...
  6. Dois

    Formula for Heart shape

    Does anyone have a formula for a "heart"? As in the heart shape>>><3<<< Like... I dunno (cos102*5*pi*123123)?
  7. Dois

    About DestroyGroup()

    I have this trigger and when after I call DestroyGroup(G), the functions "Spawn_Monsters_West_FunctionA" and "Spawn_Monsters_West_FunctionB" don't work... So the only thing that happens is "Spawn_Monsters_West_FunctionA" running once. Ever.function Spawn_Monsters_West_FunctionA takes nothing...
  8. Dois

    About loops... Help!

    Is there something I need to know about loops? Cause when I do this... function Spawn_Monsters_West_Actions takes nothing returns nothing local location L local group G local integer a local integer b loop set b = 1 set a = a + 1 loop call...
  9. Dois

    Nulling handles after destroying trigger

    function Select_Infernal_Conditions takes nothing returns boolean return GetUnitTypeId(GetTriggerUnit()) == 'e000' endfunction function Select_Infernal_Actions takes nothing returns nothing local unit U = GetTriggerUnit() local player P = GetOwningPlayer(U) local location L =...
  10. Dois

    Whats "String2OrderIdBJ" used for?

    String2OrderIdBJ() function String2OrderIdBJ takes string orderIdString returns integer local integer orderId // Check to see if it's a generic order. set orderId = OrderId(orderIdString) if (orderId != 0) then return orderId endif // Check to...
  11. Dois

    "Player Id" and "Player whichPlayer"

    This is confusing me... CreateUnitAtLoc(GetPlayerId(GetOwningPlayer(GetTriggerUnit())), 'h000', L, 0.0 ) that gives an error in JassCraft... but this works CreateUnitAtLoc(GetOwningPlayer(GetTriggerUnit()), 'h000', L, 0.0 ) The thing is JassCraft says CreateUnitAtLoc takes...
  12. Dois

    "Constants" at least thats what i think they all are

    constant unittype UNIT_TYPE_STRUCTURE = ConvertUnitType(2) this thing that appears grey in JassCraft... UNIT_TYPE_STRUCTURE they do that... so as an example... IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) can I instead ddo IsUnitType(GetFilterUnit()...
  13. Dois

    about functions (private/public)

    lets say I name my function "Filter_Function" in some random trigger... Can I name another function in another trigger the same? And what does the private/public prefix do? As in "private function" or "public function" Are functions "global" or do they only work for that trigger they...
  14. Dois

    Which is better? Many triggers or one with many conditions

    is it better to use a lot of triggers or one trigger with many if,then,elses e.g. When unit steps into Region(X) [ive got a lot of regions] then - attack-move to next region. OR one trigger with MANY EVENTS (steps into Region(x or y or z or asd0i02kg) and then if Entering...
  15. Dois

    JASS: Handles & anything

    So what are Handles and Widgets and stuff related to that? I've read through the basic JASS tutorials and they don't explain what they are... What are they for etc? Anyone? Thanks... Edit: Also, you know how you "custom script: call RemoveLocation(udg_Whatever_Point)" But if you're...
  16. Dois

    formulated damage spell

    hi... How do I creates spells that do like... e.g. (50 + (30 x level of ability being cast)) but like... not using Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 500.00 damage of attack type Spells and damage type Normal cuz if its storm bolt or...
  17. Dois

    Allowing searing arrows to hit ethereal units

    Like in DotA, how do you do it? Allowing searing arrows to hit banished targets? I thought it was allowed on default but it doesn''t work.. halp
  18. Dois

    Help with using leaderboard as timer

    Hi... I'm using the leaderboard as a timer... I have this now Hero Respawn Events Unit - A unit Dies Conditions ((Triggering unit) is A Hero) Equal to True ((Owner of (Triggering unit)) is in Players_Playing) Equal to True Actions Custom...
  19. Dois

    quick memory leak question

    Hi... will this leak? Leaderboard - Create a leaderboard for (Player group((Player((Player number of (Owner of (Triggering unit))))))) titled (Hero revives in + (String((20 + (Hero_Level[(Player number of (Owner of (Triggering unit)))] x 2))))) Cuz i've heard that "Pick every player in...
  20. Dois

    Conversion - Converted Real To Formatted String

    "Conversion - Converted Real To Formatted String" Whats this function? How doo I use it? I don't understand the examples they've given........... Halp me plz. Thanks Is there anything in W.E. I can use for a "Time Elapsed" trigger? Like they format time for me? Or do i have to do it...
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