Dois
New Member
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So what are Handles and Widgets and stuff related to that?
I've read through the basic JASS tutorials and they don't explain what they are... What are they for etc?
Anyone? Thanks...
Edit: Also, you know how you "custom script: call RemoveLocation(udg_Whatever_Point)"
But if you're writing it in JASS and you use a local variable for location, do you need to destroy at the end as well? like do the contents gets stuck in the memory or whatever liike in GUI
Edit Again: Another thing...
is the same as Right? and would the first one be considered an optimized version of the 2nd one?
I've read through the basic JASS tutorials and they don't explain what they are... What are they for etc?
Anyone? Thanks...
Edit: Also, you know how you "custom script: call RemoveLocation(udg_Whatever_Point)"
But if you're writing it in JASS and you use a local variable for location, do you need to destroy at the end as well? like do the contents gets stuck in the memory or whatever liike in GUI
Edit Again: Another thing...
JASS:
function Armageddon_Conditions takes nothing returns boolean
if GetSpellAbilityId() == 039;A003039; then
return true
endif
return false
endfunction
JASS:
function Armageddon_Conditions takes nothing returns boolean
if ( not ( GetSpellAbilityId() == 039;A003039; ) ) then
return false
endif
return true
endfunction