set x = GetSpellTargetX()
set y = GetSpellTargetY()
This, doesn't work for me, in the way that GetSpellTargetX/Y() is not recognized, any ideas why? I'm using NewGen, I updated JassHelper.exe
Heey again! :D Does anyone have a way to add some good looking text to hover above a unit when you kill it, using a trigger, or when you give gold to a player, through triggers. How'd I make it hover over a specific unit? :O
Thanks :D
Hey, I have this code that gives income, and I need a function, I set it up to add the function, I just have no idea how to make it :S
What I want is a script that calculates income based on all units of unit_type Ancient owned by the player. The unit will have the income it gives in their...
Is there a way to remove the ping that appears on the minimap when a unit finishes training? - For all units is okay. Would be awesome if it were only for a specific type like Ancients.
Heya, I have this code, where I want the unit to train continuesly.
That part works... I just want to know how I can check if the player doesn't have enough money to train the unit, and if he doesn't then say that in a message to him...
Here's my code:
scope ProductionContinue initializer Init...
[Solved] I tried to search for the log thingy, and figured the error was that I hadn't disabled Reinventing the Craft (well it kept popping back up everytime I started so thought I had :S)
Hey, when I try to test a map in NewGen WE, it tells me Warcraft III has stopped working. I'm completely...
Hey, can you guys help me out? I would really like to know how I import the vJASS stuff into my map :P I've failed to find any downloads or any guides on how to set up vJASS >.< I'm wondering if it's just in the NewGen WE, but that doesn't work correctly for me.
Hey, I'm new to coding in JASS, and I'm trying to convert my GUI triggers to JASS, and optimize them a bit, or write them in another way than the GUI converter thingy does. I just ran into a problem here in this script:
Init
Events
Map initialization
Conditions
Actions...
SOLVED
Hey, I'm new here :P I thought you'd be able to help me out with this problem I have... I'm using GUI triggers.
Basically I want it to give all "Chicken House"s an egg every 15 seconds, but, if there's less than 6 eggs in an inventory slot, it should fill this up to 6 eggs (by adding 1...