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  1. P

    Hero portrait removal.

    I have a map where a hero will remain dead upon death. How do I remove the hero portrait in the upper left corner, as the unit will not be used again? Many thanks.
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    Anyone else had these hosting problems?

    This is not about map-making per-se, but when I tried to beta test my three-year old map project (short commercial break: Battledawn - The Aeon of Legend) I figured that none could join my b.net game.. It showed out that this applied to ANY map and whoever of my 5 other testers (located in...
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    A trivial issue with placing flags as a special effect.

    Ok, this is my tiny aesthetic problem; under certain conditions I want to place a flag/banner at a given area. As far as i know (or figured out) it's not possible to place doodads with triggers, so i had to apply them as special effects. These however, can not be specifed with angle, so the...
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    A small issue with special event if specific item carried

    I don't know why this should be so difficult, but i simply want a certain action to happen if the dying hero carries a certain object. i figured.. no, i THOUGHT i could use Event; unit dies Condition; Item-type carried by [dying unit] equals to etc. Action; the whole nine-yards and...
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    AoS Battledawn - The Aeon of Legend

    This is a project i started on a few months after war3 hit the stores, in which i dragged up from the dust during a small lan party. When the rest of the lan party went to play this map overand over, I realized that this project (which has consumed months after months of work) deserved to be...
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