I don't know why this should be so difficult, but i simply want a certain action to happen if the dying hero carries a certain object.
i figured.. no, i THOUGHT i could use
Event; unit dies
Condition; Item-type carried by [dying unit] equals to etc.
Action; the whole nine-yards and whatever happens.
I find a condition which checks if the hero has a certain buff, but none if he carries a certain item!! :nuts:
So is the only way to make a unit variable which equals the hero at an event of aquiring the item?
thanks for all help!
i figured.. no, i THOUGHT i could use
Event; unit dies
Condition; Item-type carried by [dying unit] equals to etc.
Action; the whole nine-yards and whatever happens.
I find a condition which checks if the hero has a certain buff, but none if he carries a certain item!! :nuts:
So is the only way to make a unit variable which equals the hero at an event of aquiring the item?
thanks for all help!