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    Hiring a unit which spawns somewhere else

    this is much simpler and much faster, works everytime gaurenteed Untitled Trigger 002 Events Unit - A unit Sells a unit Conditions (Unit-type of (Triggering unit)) Equal to Mercenary Camp (Lordaeron Summer) Actions Unit - Move (Sold unit) instantly to...
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    yet another hashtable request

    forgot that i could copy the triggers to text Golem Form lvl 1 Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Golem Form (Level of Golem Form for (Triggering unit)) Equal to 1 Actions Hashtable...
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    yet another hashtable request

    hey guys, i've read through several posts in regards to hashtables but nothing has come close to what i'm trying to achieve. as far as i know using a hashtable will be my only solution. so what i'm trying to do is (forgive the psudo code) event cast a spell cond spell is shapeshift...
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    general idea for rotating/spinning spells

    hey i've been using the wc3we for a while now and i've gotten pretty used to most of the features it has to offer but now i'm looking to find out how to make more visually appealing spells such as like the pentagrams i've seen, or the rotating swords, or even just making a ring of fire would be...
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    Cooldown not working :S

    lol its ok i got everything workin meow ^.^ but i do appreciate everybody's input and advice. this is a great forum :D
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    Cooldown not working :S

    thats what i have on my other map but on this one he just sits there constantly pausing and unpausing... it was wierd. lol this whole map is buggy lol i think i'm just getting lazy and trying to shorten things up too much, i got like 5000 triggers in my one map and nothing breaks. lol i'm trying...
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    Cooldown not working :S

    yeah i had to use the wait as well as start the effect. i wasnt paying attention lol i knew about the start the effect of but i messed up on that part. and so i changed that but still didnt work, had to add .25 second wait before the move. but yeah thank you both much ^.^
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    Cooldown not working :S

    here is the trigger for the spell... so i disabled everything one by one to see if it fixed it. turns out my "move instantly" is what is breaking the cooldown. but my other spells have move instantly in them and they work just fine :S so i'm confused
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    Cooldown not working :S

    hey so i've made some custom spells for previous maps before and just using "channel" as the main spell. then have it so when channel fires then triggers kick in. but yeah anyways, for some reason on my map im making now the spell i made is always ready, i have a 40 second cooldown on it but its...
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    Hero Help :(

    awsome thanks samyoon! also by showing me that gameplay constant you have opened yet another door to my map making :thup: Thanks both of you for your advice but i'll have to give extra points to samyoon :)
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    Hero Help :(

    hey, i'll keep this kinda breif, i'm self taught in the triggers (trying to start on jazz but been to busy) and things are goin good, but i'm just wondering if there is any way that i can set a hero's max health and mana. like for example i want my hero to only have 55 hp and 0 mana MAX. so i'll...
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