Hmmm. Go to File, look for Preferences. Make sure you have Automatically create unknown object variables checked. After you adjust that, delete the trigger you copied and copy it into your map again. It may work.
You know that glow heroes have? I'm pondering how to give it to normal units as well, so when I make them heroes its obvious their heroes. I'm not sure how to do it, so... lol Any help would be awesome, thanks :rolleyes:
mfc70.dll is the module that contains the Microsoft Foundation Classes (MFC) functions used by applications created in Visual C++ as for why your WE won't run without it I have no idea. You can easily download a replacement of this file though and put it in your windows system folder.:thup:
Events - A unit comes within 100 range of (unit B)
Conditions - unit type of triggering unit is (Unit A)
unit has item of type (your item) in inventory
Actions - item - order (unit A) to give item of type (youritem) to (unit B)
Hope this helps :thup:
A DISBTN icon is the other icon your suppost to import with the BTN icon.
A DISBTN icon is used to darken or grey out the item portait after its been used and has a cooldown or is unable to be used. (sometimes also referred as DSBTN)
Look for the DISBTN version of the icon your using for...
Another great effect would be some hilarious fart noises everytime someone dies, preferably very dramatic loud ones. I always find crude humor very entertaining :rolleyes:
"TfauxT was decimated by DooD"
BrrrrrrrrrrrrrrrrrrTTT!!
:D
If you want to use more than 5, I recommend giving your hero a unit ability based off of the spellbook ability from the item spellbook. You can put additional spells into that one spell and use them all actively. I think you can put an additional 5 or even more into the spell book ability.
>>>oh btw how do i do this?
Code:
Something like this
Unit - pick all units equal to (certain building) in playable map area
Unit group - add picked units to unit group(your name of group)
Those commands are under actions, look for unit and unit group
I don't think you can change the selection options in the game lobby, you would have to do it inside the game.
Make sure in your map initialization that the action place starting units is removed.
Then to make people able to select their race, create a dialog system.
This system would be...
I'm not sure what would cause the problem, maybe a video setting in your game of some kind or a graphics card setting is funky. But messed up screenshots aren't a game breaking malfunction unless your backing up save codes to a map you were playing:)
It could also be due to whats going on in...
I believe you can right click on the trigger and copy as text. I can't completely remember and I don't have access to my own World Editor at the moment. But try that or selecting all the code in the trigger and right clicking it, look for copy as text or some command similar, then in your post...