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  1. dansam92

    map protection

    i found interesting map that i cnt open with any MPQ tool i have. i guess this can be the most effective way to protect w3 maps. is there someone who knows how to do this? attaching the map below http://dl.dropbox.com/u/8430692/A_TvsE_X_1_2_d.w3x
  2. dansam92

    fully keyboard control map

    there is no map with full keyboard control? without using mouse.
  3. dansam92

    angle help

    im not good at eng so i draw it to help u understand wht i mean. divide angle between two point in two like below. i wanna know how to get black arrow angle. can u possibly help me? plz
  4. dansam92

    using enum func

    globals // values to carry to the DoThings function real AmountToHeal endglobals function DoThings takes nothing returns boolean /*nothing becomes boolean*/ call SetWidgetLife(GetFilterUnit(), GetWidgetLife(GetFilterUnit()) + AmountToHeal...
  5. dansam92

    jass function

    i coded my own out of combat sys. this is outline of my triggers. this is a function includeded in out of combat trigger. the function works well and there is no prob. but when i use the function in another trigger(brush check) like below, map crashed. wht can i do? can't i use a function...
  6. dansam92

    jass helper help

    when i test some map coded by vjass, it works good. but after i test or save a vjass coded map, the map isnt working anymore. now im using JNGP v5d. and i already downloaded the fix file from sticky posting. what's wrong with it?
  7. dansam92

    where can i download JNGP v5d?

    though i wanna update my JNGP with latest version(maybe v5d), i can't find proper download link. JNGP link in resource section of w3c is not working. where can i download JNGP v5d? i googled but couldn't find it.
  8. dansam92

    condition

    can i write down codition with 'if' like below? if ((Condition1 and Condition2) or Condition4) and Condition5 does it works properly?
  9. dansam92

    ForGroup Func condition help~

    function Condition takes nothing returns boolean return GetUnitState(GetFilterUnit(), UNIT_STATE_LIFE) > 0 and IsUnitEnemy(GetFilterUnit(),Player) endfunction call GroupEnumUnitsInRange(loc,X,Y,radius.,Condition(function Condition)) when i use a filter like above... i wanna filter only...
  10. dansam92

    invisible unit using localplayer func

    can i make unit invisible by using localplayer func? i wanna make them visible to only allied players. like if IsPlayerAlly(GetLocalPlayer(),'Player')!=true then call ShowUnit(WhichUnit(),false) endif is it possible? or there is another way to do this? will desync happens?
  11. dansam92

    how to make brush system in league of legend?

    i wanna make brush system like lol's. i think about using region. when an unit entering the brush region, then turn it invisible by using local player func. (is it available?) and the unit doing some actions like attack (except moving) then it will turn into visible again. and when two...
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