The best items in the game are undroppable but because theres several and my rpgs getting updated with better and better items
How could i make a trigger that if the player types -d1
it destroys the item in slot 1?
:confused:
Help would be very much appreciated :)
How can i make it so if all heroes die in the Bosses dungeon the Bosses health instantly goes up to 100% so they cant just run back taking off little bits at a time?
Thank you :confused:
I want to make a trigger that happens if my hero has in his inventory
Slot 1:Full Plate
Slot 2:+1 Scroll
Makes it into a
+1 Full Plate
How would i make that trigger
Thank You :confused:
I Cant figure out a trigger currently i have
Trigger
A Unit Dies
Condition
Unit Type Equal to Mottled Boar
Action
If Random Integer between something and something drop (item on ground)
How do i make it so the trigger drops for all level 1 units instead of having to make one per...
Ive Been Making a New Td For Warcraft 3 SO Far Its Going Pretty Good But Ive Come In a Little Bump
How do i make the map fully visible to every player?
How do i make it so like
Room 1 of the dungeon has 3 blue dragons how do i make it that if all 3 blue dragons die all heroes in that area instantly move to room 2 with 2 blue dragons and 1 golden dragon which when they die instantly move to room 3 so on so on :banghead:
How do i do like because the map doesnt have much room i want to make a dungeon which is just like a square so when you enter you type -start it locks people entering but then waves come say every 40 seconds and then if u all die it detects 0 heroes in the square so all waves stop until someone...
is there a way for monsters to follow you for heaps and heaps of ground
Because ive got a dungeon full of dragons you can kill them all together - every class has splash but i cant make it so you all follow eachother around