I need a Breath of Knockback spell. it's like a breath of fire but without the fire effect, just a knockback wave. the effects i can make by myself, So, anyone can make my request ? "pl0x" xD
Hello, and before anything, it's here to post? XD
ok. First let see this pic.
Like we see in the pic. there's a yellow path linkin the Power Core within the Power Core.
Now i'll try to explain how it works
Every player on the red team has to capture the Prime Node, linking all in...
So. I'm using a jump system made by a friend and edited by me.
the one he made is using a target skill, like carrion swarm
the one made by myself, is using a No Target skill, like Wind Walk
but when i've used thunder clap, the skill was almost full working, the basic worked (jump, jump...
SERENITY
This game is based on Teamplay!
Both teams have to capture and link the Power Nodes to destroy the enemy's Power Core.
High Intel Vehicles featuring a new (or not) Vehicle system.
Self-Made Weapon system.
More features to be revealed
Vehicles Info.
More Vehicles info soon...
Heya all! i was able to repair the problem (i think)
but now it's another thing, when i start this command : begin_graphics()
i receive one GASP window, ok! but this new window freeze and i can't see any of my "Circle" "Box" inside it.
what's wrong? any1 know?
Heya all and Heya Jesus4lyf!
i got a mini-problem here with the Transport system
so, everytime a units leave a transport, he is instantly moved to its start location, what should i do?
Heya all and Heya Jesus4lyf!
i got a mini-problem here with the Transport system :D
so, everytime a units leave a transport, he is instantly moved to its start location, what should i do?
if i'm posting on the right place, can someone help me with my current map? :D
it's easy, i just need a model looking like it
+rep for who help ;)
Edit: LOL! CnP Fail XD
Heya! i'm in a mini rush! :D i'm almost finish my game :D so let's take it on! :D
i'm looking for : "How to "Limit" the Hero's Iventory with only one Weapon-Item-Type"
i know it's possible :D how i do it ? :D
Heya!
Today, i'm lookin for how to make a "Capturable neutral Veichle" like any veichle in games like "Grand Theft Auto, Driver, Unreal Tournament, Quake 4... Battlefield series, Call of Duty Series..."
when a unit manage to enter a veichle, the player takes control of it.
when a unit...
heya all, i'm from the World Editor Category, but i'm here with a question...
how the hell i remove this ¨@#@*& BSOD from my OS? D:
it's always when i'm gamming on....
months ago, when i was gamming, this BSOD cames with random times,
so, weeks ago, this ¨@#& thing was gone forever, but...
Welcome to the Mini-Beta Version
i just need coments to grown up this map
Features:
- A "Uniquely-style" AoS
- Node Capture System
- Vehicle System
- Weapon Attack System
- There's no win Condition XD
Next:
- A Improved "Everything"
- Improved Node System
- Improved Vehicle System
- Hero Skill...
Hello there again, now, i got a mini-problem, that occours when i manage to attack any unit.
i started a trigger that will decrease the remainning charges of the current weapon, so when i attack a unit and then instantly moves arround to cancel the attack order, the current charges goes down...
Heya all, i want to make something like a Orb, (Not a DotA Orb) it's just this way:
The normal Warcraft III Orb gives you ranged attack when attacking air.
The Obr i Want is to give ranged Attack when attacking both walking and air units, how i do this?
Hello there! i've played a Warcraft III Resident Evil game before, now i just have a question that i can't find the answer, here it is:
How can i make weapons like they do?
The Weapon is a Item-Based, every fire you lost 1 of your current Ammunition.
who've played or not , can help? :)