Hi im asking for a spell request~
Name: Curse of the Woods
It curses the enemy target and deal damages to it. The spell will never end until the targeted unit dies.
Level 1: Deals 10 damage every 3 seconds.
Level 2: Deals 20 damage every 2 seconds.
Level 3: Deals 30 damage every 1...
I have a spell request here~
-Forest of Lightning-
It sents out a row of lightning going straight all the way till the end on the map dealing damage on those who comes in contact with the lighting bolt and stuns them.
Lvl 1 : 450 damage, 3 seconds stun
Lvl 2 : 600 damage, 4 seconds stun...
How to change away the upkeep stuffs at the top right corner into my map name? And my map have time system, so when the food reaches the certain amount, a text will come out saying 'LOW UPKEEP'. How do i remove all this? can someone gimme a screenshot or teach me?
Why are all the models unusable, even those working models. I've imported it and they just keep telling me error and just gimme a green box, what hv i done?
Im using NewGen Editor, is that where the problem is lying? or somethings wrong with the path? Someone help please. :banghead:
Im trying to make a spell which is used by Cenarius for example and i want something like when the spell is used, it will summon 1 dryad, 1 Night Elf runner and 1 hippogryph for an amount of seconds and dissapear when the owner dies.
Is there a skill that i can customize it to this or is there...
I want to change heroes Gold Bounty Awarded but there's a question, how do i know how much will it drops when die?
For Example:
Gold Bounty Awarded is 30
Number of Dice is 8
Sides per dice is 3
So how do i calculate how much bounty the hero will award? :confused:
how to change the icon colour like for example a potion of mana into red, green, purple etc.. do i need to use a program for this? if yes can u list out and gimme the download link? :confused::rolleyes:
+reps for help :D:D
Im trying to make a shop that sells items but doesnt require nearby patron, but once bought when u are not around it is sent to the circle of power. Isit possible to do that? :confused:
How to make a hero chooser to choose hero in a tavern using circle of power? or is there a trigger that i can just choose hero in the tavern without circle of power, wisp, etc like dota? :confused:
Jail
Events
Unit - A unit leaves Finders starting point <gen>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Ability being cast) equal to Lend a Helping hand
Then - Actions...
Can anyone help me with this triggers?
1. When step out of that region, will be shift back into that region.
2. When opposite team (e.g player 1-4) all inside the certain region, consider defeat.
3. Teammate can bring its own teammate out of the certain region (Refer to request 1.) with...
Please help me with all this questions. Bear with my english, i noe its poor.
Question 1 :
Isit possible to make like team 2 all units die then consider defeat? and when one dies, it lets him watch the others play instead of coming out a dialog saying "Defeat!" ?
Question 2:
How to make...