Search results

  1. A

    Countdown Timer Messes Up

    Hi, I'm making a turn-based map I named Castle Risk. I have a countdown timer for it, and it works perfectly when i test it in singleplayer, but when i test it with some friends and the timer ends (works perfectly the first time it goes), the timer changes to some random number under the time i...
  2. A

    Removing the hero preview icon?

    I've heard you need to go to Unit - Flags and uncheck "Hero" to remove the icon.
  3. A

    Giving "Learn" a button

    Hi, I have made a learn ability for my hero named "Learn". I've made a button for it (also named Learn, with the same ID as my ability), but I cant seem to assign the button to my ability. I've tried looking up tutorials for buttons, abilities, and assigning buttons to abilities, but I cant find...
  4. A

    DMG min/max into a real/integer

    I thought so. Thank you for replying so quickly. I have another method in mind, so I dont think i'll be using the method you suggested.
  5. A

    DMG min/max into a real/integer

    I am making a grid-based and partially turn-based DnD map and i am currently working on the attack system. I want to have the attacker face the attacked unit, play his attack animation, and (through a trigger) deal damage according to the unit's actual damage. I have all but the part where it...
  6. A

    Passive Attack

    Does phoenix fire have a maximum amount of targets? I thought phoenix fire was something like immolation. Edit: Nvm, I didnt think that over :P thank you so much ive been trying to find this out for a long time. I always thought phoenix fire worked like immolation.
  7. A

    Passive Attack

    Hi, im sort of new to making maps and triggers and whatnot:P, and I decided I wanted to make an APC-like vehicle. I wanted it so that units could be loaded into it and attack from inside while the APC vehicle was moving, using the ability that the items from Battle Ships would use. Also, the APC...
Top