I made this spell and I have one problem with it.
Only thing that is working is that it shows "0" to all players every 1 second while channeling, but it doesnt continue with other commands.
Thanks for all replys
;)
Start Channel
Events
Unit - A unit Begins channeling an ability...
I imported sounds from DotA with Import Manager, but when I want to add them to map with Sound Manager I can only add some of them, but not all.
When I click use as sound nothing happens.
What am I doing wrong?
Thx for all replies.
;)
Why this trigger dont work, pls?
When I type -noair nothing happens, I still can train shadow and others.
No Air
Events
Player - Player 1 (Red) types a chat message containing -noair as An exact match
Conditions
Actions
Player Group - Pick every player in...
Why this trigger dont work?
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units of type Human) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of...
Whats wrong with this trigger?
When i start game multiboard doesnt show.
Multiboard
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Multiboard - Create a multiboard with 3 columns and 3 rows, titled Capture the Flag
Multiboard -...
When i use empty model for dummy unit, the spell effect (thunder clap) will not show.
How can i have dummy unit whitout model and spell with model?
thx for all replys ;)
I have 1 problem with my spell
when i use:
Unit - A unit starts to use spell
there is no cooldown
and when i use:
Unit - A unit used spell
the spell dont work
What should i do?
(I translated it form czech so maybe the triggers arent 100% correct ;) )
How can i add spell lvl to the triggers?
I have:
(Ability being cast) is equal to Shadow step
And i want to have ;) :
(Ability being cast) is equal to Shadow step (lvl 1)
next trigger:
(Ability being cast) is equal to Shadow step (lvl 2)
I downloaded Dash spell and i added dummy unit that will stun and damage unit after dash, but dash works and that unit not.
If i try it whitout Dash (if u use spell, only dummy unit will create and it will stun target) it works. what i do wrong?
its in Czech but maybe u can help me.
Here...
Player 1 types -color X Y Z
Animation - Change unit1 vertex coloring to (X%, Y%, Z%) with 0.00% transparency
Is possible to make something like this?
If yes, can anyone help me pls?