spell

monar

New Member
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How to make spell that will deal UNIT's dmg + X dmg (ex.: 25dmg) to targeted enemy?
thx for all help
;)
 

Ninja_sheep

Heavy is credit to team!
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Maybe with a trigger, but then you dont see the green +25

Code:
Events
   If a unit atacks
Conditions
Actions
   Set Atacked units HP to Default HP of unit - 25

I look now in WE, that all triggers are correct.

edit: not really right, i found better event:
Code:
Unit - Cause (attacking unit) to damage (Attacked unit), dealing 25.00 damage of attack type Normal and damage type Normal

now it's right
 

Master

Thou shall be helped by...The Black Adder!
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72
Code:
Events:
Unit - a Unit starts the effect of an ability
Conditions:
Ability Comparison - Ability being cast is equal to <your ability here>
Actions:
Unit - Cause (Casting Unit) to damage (Target of ability being cast), dealing 25.00 damage of attack type Normal and damage type Normal
:)
 

Master

Thou shall be helped by...The Black Adder!
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72
Well, you can set it your way, after you add it :p
 

Corleone

New Member
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but it will do only 25 dmg, won't it?

i want 25+normal hero damage

It should do the spell damage + 25 damage, actually. Unless its a triggered spell, with values set to null in the object editor.
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
you dont need to add the unit damage, cause the unit deals the damage and the trigger just the +25 :)
 
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