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  1. mOoEyThEcOw

    Train Maddess Game Idea (Need FeedBack)

    The original map looks pretty damn cool to me.
  2. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    And stopping doesn't help.
  3. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    It works now... so now: (saws idea) How do I fix it for an AI player >.>
  4. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    Spawn ---Events ------Time - Elapsed game time is 9.50 seconds ---Conditions ---Actions ------Special Effect - Create a special effect at (Center of Middle <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl ------Wait 0.50 seconds ------Unit - Create 1 Demon for Neutral Extra...
  5. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    Only unit on the map, and I've tried diffrent orders, like move, attack-move, ect. and it still does it.
  6. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    a) I tested it doesn't work b) In the trigger description it says it doesn't work on heroes
  7. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    Well at least now I know the problem, but your solution doesn't work because the unit is a hero. @saw792: The trigger orders it to move to a spot on spawn, it then runs away from that spot back to where it spawned about 10 seconds later, no triggers involved there.
  8. mOoEyThEcOw

    Unit AI problem, keeps moving back to posistion

    So I have a unit that I order to attack move (using triggers) to another position, after about 10 seconds idle he runs back to where he was spawned... what gives?
  9. mOoEyThEcOw

    !Exploration!

    Am I just talking to myself? ahhh well I played a couple time and noticed some issues that were promptly fixed: [Balance] Ancient Protector too powerful (reduced damage and hp regen) [Bug] Tool tip problems (goblin hero) [Bug] many graphics had small bugs, fixed [Bug] Tech-tree problems, fixed...
  10. mOoEyThEcOw

    AoS Warlords and Regiments v0.00 beta

    Because there are 4 teams?
  11. mOoEyThEcOw

    !Exploration!

    Only 1 download!? Ahh well the next team I planning on starting are the nagas/murlocs but i would like to have the goblins and ents balanced before I start. So please try it on bnet?
  12. mOoEyThEcOw

    Developing a pet-type game?

    hey my map is new and unique (and very very hard to do as there are all these strange errors coming up...) but every one who has touched it has said its cool unique and absolutely loves it.
  13. mOoEyThEcOw

    Tool Custom Map Ladder

    so is this thing still working/active? because I might implement it into my map...
  14. mOoEyThEcOw

    !Exploration!

    RELEASED!!! (front page) I couldn't wait till the weekend so... Anyways I'm looking for: Bug!!! (game crashing) Bugs (typos...) Balancing (opinions about whats unbalanced not how to fix it are preferred) Map Setup (any thoughts would be nice... I'm not the best terrainer especially with a map...
  15. mOoEyThEcOw

    !Exploration!

    I added a picture of the finished (alpha) map. I hope to do a public release before this weekend.
  16. mOoEyThEcOw

    Strange WE limit, buildings

    BUMP! to see if anyone has any ideas...
  17. mOoEyThEcOw

    !Exploration!

    Well I'm reworking a lot of things cause I just hit the building cap of 600... so still a little while till there is a playable alpha.
  18. mOoEyThEcOw

    I need some help with my map...

    AceHart you are officially the best translator of uncohesive speech I have seen yet...
  19. mOoEyThEcOw

    I need some help with my map...

    uhhmm delete the triggers you made in the first place... No really though BE MORE SPECIFIC!!
  20. mOoEyThEcOw

    Muve (Instantly)... I cant Muve the Unit "START LOCATION"

    i think he means something along the lines of a start location me made himslef but yea you can move the editor based ones
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