Hey, I've been passively using the WC3 editor for the past few years, but with the galaxy editor i am completely lost. I've experimented myself and I've read the tutorials, but all in all I'm just not getting it. I couldn't even switch the animations for a marine's attack
Does anyone have any...
Hey, i've been trying to find a good version of D&D (mines broken... somehow..)
Anyways, i'm experienced in Vuens as both DM and player if anyone is up for a game on US East...
Your right, there aren't any alternate versions to any games on wc3... your a smart guy...
I actually wanted to make this because of a different version, however it was straight up militant and there was no variation.
Yeah i was playing with alot of ideas like those. Being able to pick up objects and people, and villagers with ai.
I have a plan for my swamp area to grow mushrooms, although i don't think i'll have the gods be able to pick up things just because its gonna be difficult to control. Creatures...
Sup, this is gonna be fun... :banghead:
So what i'm working on is another WC3 version of Black & White. 2 Gods (auto enemies) and 2 pre-converted villages at the base of the god's mountain, and 8 players who can choose to be either settlers or adventurers; Settlers drawing power from the...
Naw religion cant mind control, only convert. Which is already a goal of the gods.
all villages need markets to go anywhere (required for second level of war/eco/rel), so i could see them going back and forth. Applying your idea, I could make it so that they go back and forth slowly...
i dont mean to seem like a negetive nancy, but i'm posative there are at least three dozen of these threads floating around this site, if you would just check in the past threads...
or check out the spell packs they have, there are some cools ones in there... just saying...
Edit: i could link...
uhh.... well in magic you have life... If you have a life gain deck you can restore that life. Sometimes there would be a guy with giant creatures and it he would be killing players left and right. So when i know i'm next, i keep giving the player next to me life so that he could never get to...
i think i'l go the; interest gathering buildings, Freezing enemy buildings, bribing soldiers, transforming led into gold route.
Now i really just need ideas for what buildings would produce these things...
any ideas?
Edit: If you ever have played Magic the gathering, I figure this is gonna be...
yeah ok i could see that.
So i stick the militants with pure infantry and have economy develop vehicles, for both military and non purposes.
Does that sound like it would be good?
Heroes jobs will be to run out and find rare items by killing bosses. And although economic societies will be able to pay more, the warriors may be fighting for another town they like or for a god they worship, so it depends on what kinda heroes are out there.
so your saying they should be able to advance much faster. However it sounds like they would advance into war tech and just be another form of a militant society. I think i need more ways of controlling the battlefield with cash, by either bribing soldiers or buying soldiers.
I'm looking for ideas for how an economically based society would fight against a militant and a religious society (and gods and heroes while they're at it).
The militant would use brute force, and the religious would use magic and prayer power, but i just cant think of how an economically...