Hot
New Member
- Reaction score
- 9
1# I have this ability when u activate it u get increased attack speed and movment speed and u will be able to walk thru units.
I tried to add "Ghost (Visible) to the caster but it didnt work, i havent modify the ability.
SP_Unit = Unit varriable
SP_Timer = Timer Varriable
2# When i change the values in an ability like damagde and such my tool tip wont "Update" showing the wrong values how can i fix?
I tried to add "Ghost (Visible) to the caster but it didnt work, i havent modify the ability.
Trigger:
- Shadow Paws
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Shadow Paw's
- Actions
- Set SP_unit = (Triggering unit)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of (Ability being cast) for SP_unit) Equal to 1
- Then - Actions
- Countdown Timer - Start SP_Timer as a One-shot timer that will expire in 12.00 seconds
- Set SP_Timer = (Last started timer)
- Animation - Change SP_unit's vertex coloring to (10.00%, 10.00%, 10.00%) with 0.00% transparency
- Unit - Add Ghost (Visible) to SP_unit
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of (Ability being cast) for SP_unit) Equal to 2
- Then - Actions
- Countdown Timer - Start SP_Timer as a One-shot timer that will expire in 14.00 seconds
- Set SP_Timer = (Last started timer)
- Animation - Change SP_unit's vertex coloring to (10.00%, 10.00%, 10.00%) with 0.00% transparency
- Unit - Add Ghost (Visible) to SP_unit
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of (Ability being cast) for SP_unit) Equal to 3
- Then - Actions
- Animation - Change SP_unit's vertex coloring to (10.00%, 10.00%, 10.00%) with 0.00% transparency
- Countdown Timer - Start SP_Timer as a One-shot timer that will expire in 16.00 seconds
- Set SP_Timer = (Last started timer)
- Unit - Add Ghost (Visible) to SP_unit
- Else - Actions
- If - Conditions
- Events
Trigger:
- Shadow Paws Timer
- Events
- Time - SP_Timer expires
- Conditions
- Actions
- Animation - Change SP_unit's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
- Unit - Remove Ghost (Visible) from SP_unit
- Game - Display to (All players) the text: !
- Events
SP_Unit = Unit varriable
SP_Timer = Timer Varriable
2# When i change the values in an ability like damagde and such my tool tip wont "Update" showing the wrong values how can i fix?