intro: Hi I'm new here but I've been lurking for a while now, just havent needed to post because of search. Anyway, I'm sure there is a post related to this I just couldn't find the right words for it.
problem: I have serpent ward on a hero two times. I don't want that to be a problem but it seems to be the problem. I want the hero to be able to summon 2 different ward time units and it does but one of the wards takes priority and even though the names, hotkeys, and ward types are all different if both are able to be cast it wont matter what hotkey or button i click the first one will be cast. Is there a certain mechanic in wc3 where it is designed to not have more than one of the same skill on a hero? thats a little lame imo but I can try and figure something out if its the case.
Thanks for any help!
problem: I have serpent ward on a hero two times. I don't want that to be a problem but it seems to be the problem. I want the hero to be able to summon 2 different ward time units and it does but one of the wards takes priority and even though the names, hotkeys, and ward types are all different if both are able to be cast it wont matter what hotkey or button i click the first one will be cast. Is there a certain mechanic in wc3 where it is designed to not have more than one of the same skill on a hero? thats a little lame imo but I can try and figure something out if its the case.
Thanks for any help!