Farplane
New Member
- Reaction score
- 8
I’m doing bad trying to clear up The War Between Balance, so I’m not going to finish it. However, after watching one of ayumiiluv’s videos, she made a Jaina type swordsmen… it looked cool with all the abilities and such, so it gave me the idea of “4 Swordsmen”.
-4 players
-Each choose one swordsmen
-There are 4 choices (Element, Samuri, Dark, and Light)
-Can buy numerous weapons, clothing, etc.
-Each level grants one lumber, at your own respective shop you may buy many abilities. (Each swordsmen will have different abilities)
-Obviously, there will be no preset hero abilities
-You may choose a gameplay time, 30 minutes, 45 minutes, or 1 hour
-The sole purpose is to have the most points at the end of the gameplay time.
-How to get score, kill an opponent, +3, every 5 levels, +1.
-How to lose score, get killed by a player, -2, get killed by a creep, -1.
-You will play in a medium sized map and each player will start in their own corner
-Creeps will be spread every so you can level up and it will ensure there is always action.
-I will try MY HARDEST to get nice models that have good, fast, and most of all cool sword swinging animations (more entertainment)
-Creeps will get gradually harder (perhaps one level up every 2 minutes?)
-Respawn points will be start locations
Tell me how you think, and one question..
Should it have a dungeon scenery, or a natural scenery (I’m thinking about a Dun Mourough type scenery.)
-4 players
-Each choose one swordsmen
-There are 4 choices (Element, Samuri, Dark, and Light)
-Can buy numerous weapons, clothing, etc.
-Each level grants one lumber, at your own respective shop you may buy many abilities. (Each swordsmen will have different abilities)
-Obviously, there will be no preset hero abilities
-You may choose a gameplay time, 30 minutes, 45 minutes, or 1 hour
-The sole purpose is to have the most points at the end of the gameplay time.
-How to get score, kill an opponent, +3, every 5 levels, +1.
-How to lose score, get killed by a player, -2, get killed by a creep, -1.
-You will play in a medium sized map and each player will start in their own corner
-Creeps will be spread every so you can level up and it will ensure there is always action.
-I will try MY HARDEST to get nice models that have good, fast, and most of all cool sword swinging animations (more entertainment)
-Creeps will get gradually harder (perhaps one level up every 2 minutes?)
-Respawn points will be start locations
Tell me how you think, and one question..
Should it have a dungeon scenery, or a natural scenery (I’m thinking about a Dun Mourough type scenery.)