+rep to people who can give me hints on these:
1) "Dashback - Wren, as a ranged hero, is weak against melee heroes. This ability allows her to move back quickly and leave a trail of caltrops (sic) to slow her enemy (if they walk into them). Wren ALWAYS moves backwards when using this ability, so it requires a small amount of skill on the player's part to not move into the enemy. "
I don´t understand how you can make it move backwards. You´d need to know exactly where it is facing, and then move it 180 degrees I guess...I dunno how to do it.
2) "Immolation Arrows - Wren infuses her next arrow with fire. She points to a spot where the arrow will go and fires. When it hits a foe, the arrow breaks apart and deals initial damage. The magic in the arrow also causes fire on the ground to deal damage over time (5 seconds) in a small area around her enemy. Range is 1000. "
If you target a point on the map with an ability, how do you know which units it hits -given that the area of effect in this case isn´t circular-
3) "Pierce (passive) - Wren's bow arm gets stronger as she fights. Whenever she uses her Immolation Arrows, there is a chance that the arrow will continue to travel through her opponent into another foe."
4) "Acceleration (passive) - Wren is one of the quickest of her kind to react in any given situation. From a standing position, she can get herself out of any situation. She gains an increase in movement speed when she stops. So as soon as she starts moving again, she moves slightly faster for a short period of time."
I am completely at a loss in this one. How exactly can you know with the editor when a unit is standing still??
Thanks for the help =)))
1) "Dashback - Wren, as a ranged hero, is weak against melee heroes. This ability allows her to move back quickly and leave a trail of caltrops (sic) to slow her enemy (if they walk into them). Wren ALWAYS moves backwards when using this ability, so it requires a small amount of skill on the player's part to not move into the enemy. "
I don´t understand how you can make it move backwards. You´d need to know exactly where it is facing, and then move it 180 degrees I guess...I dunno how to do it.
2) "Immolation Arrows - Wren infuses her next arrow with fire. She points to a spot where the arrow will go and fires. When it hits a foe, the arrow breaks apart and deals initial damage. The magic in the arrow also causes fire on the ground to deal damage over time (5 seconds) in a small area around her enemy. Range is 1000. "
If you target a point on the map with an ability, how do you know which units it hits -given that the area of effect in this case isn´t circular-
3) "Pierce (passive) - Wren's bow arm gets stronger as she fights. Whenever she uses her Immolation Arrows, there is a chance that the arrow will continue to travel through her opponent into another foe."
4) "Acceleration (passive) - Wren is one of the quickest of her kind to react in any given situation. From a standing position, she can get herself out of any situation. She gains an increase in movement speed when she stops. So as soon as she starts moving again, she moves slightly faster for a short period of time."
I am completely at a loss in this one. How exactly can you know with the editor when a unit is standing still??
Thanks for the help =)))