Onnings
New Member
- Reaction score
- 9
As I wrote somewhere before, I have a lot of Hero abilities that bases their damage on hero stats. Problem is, I can't really add a good tooltip to the Ability descibing the damage done, due to the fact that the ammount varies even within a single level.
In the Object editor, you're able to add some codes to the ability descriptions / names etc. to make them change color, or display the values of the various aspects of the ability, which made me tihnk - is it also possible to import values from sources outside the ability, such as the Strenght of the current hero?
Ideally, instead of the current tooltip that I have which says something like:
"This ability deals (Strenght x 3) damage on execution."
I'd like a tooltip which displays the actual damage done, such as this:
"This ability deals 39 damage on execution."
Appreciate any replies.
In the Object editor, you're able to add some codes to the ability descriptions / names etc. to make them change color, or display the values of the various aspects of the ability, which made me tihnk - is it also possible to import values from sources outside the ability, such as the Strenght of the current hero?
Ideally, instead of the current tooltip that I have which says something like:
"This ability deals (Strenght x 3) damage on execution."
I'd like a tooltip which displays the actual damage done, such as this:
"This ability deals 39 damage on execution."
Appreciate any replies.