Adding an ability

Zurtrogx

Active Member
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Problem status: SOLVED

______________________________________________________________

Is there any way me for to set a string, such as udg_string, then add the ability that had the same code as the string?
Sort of like the way you get make a string, and then create a unit of type "custom_ + udg_string".

For example, I want to do something like:
set udg_string = something + something + something + something (with a total of 4 characters in length)
call UnitAddAbilityBJ( udg_string, GetTriggerUnit() )

(The above doesn't work, as you may be able to tell.)

Is anything like this possible?
If you have a solution in JASS, please be as detailed as possible since I have limited JASS knowledge.
 

N2o)

Retired.
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51
If i remember correctly, raw codes are actually integers, so you could try that:

set udg_integer = A001 (i.e. Some Raw Code)
call UnitAddAbilityBJ(udg_integer, GetTriggerUnit())

I do have a bad memory, so don't get your hopes up.
 

Komaqtion

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An ability name is an integer, not string :(
So you'd probably need to convert it and such for it to work.
 

Zurtrogx

Active Member
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Oh? It's an integer? I never thought about that... (it is probably the letters that threw me off).

Well, I'll give it a shot...

Edit: Nope. Doesn't seem to work...

This is what I used:
Trigger:
  • Actions
    • Set Astring = A000
    • Custom script: call UnitAddAbilityBJ( S2I(udg_Astring), gg_unit_hpea_0098 )


I also tried
Trigger:
  • Actions
    • Set Astring = A000
    • Set Ainteger = S2I(udg_Astring)
    • Custom script: call UnitAddAbilityBJ( udg_Ainteger, gg_unit_hpea_0098 )
 

Komaqtion

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Show the trigger you're using, so we get a hang of the purpose for this :D
 

Zurtrogx

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There are three races at the moment, x, l, and b.
There are also three unit types, a, m and, r.
And, there are three building types, l, m and h.

The ability is based on the race, the unit type, and the building.

Lets assume you've chosen race x, unit type a, and building m, the corresponding ability I want to add is:
XmaA and XmaD.

So, to save me from going through heaps of if/then/else functions, doing something like this would be easier (hopefully...)
 

Zurtrogx

Active Member
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24
After playing around with JASS a bit, I've discovered it works if you use:
set udg_integer = 'A001'
call UnitAddAbilityBJ(udg_integer, GetTriggerUnit())

This is almost identical to N2o)'s solution, except it has ' ' around the raw code. I didn't know I had to do that (since I don't know JASS)...

Now, how do I create a raw code using concatenate strings?
For example:
string = X + l + a + 1
raw code = string converts to raw code
call UnitAddAbilityBJ....
 

Komaqtion

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Well, just add a ' before those letters, and an ' after :D
 

Zurtrogx

Active Member
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But it will end up being something like:

set udg_string = ((udg_race_type + udg_building_type) + (udg_unit_type + A))
set udg_int = S2I(udg_string)
call UnitAddAbilityBJ(udg_int, GetTriggerUnit())

And that won't work because the integer will be 0 since it is not a raw code.

I don't know how I can convert something into a raw code before it reaches the UnitAddAbilityBJ.
 

Komaqtion

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Try this:
JASS:
local string s = ("'" + udg_race_type + udg_building_type + udg_unit_type + "A" + "'")
 

Zurtrogx

Active Member
Reaction score
24
Nope... that doesn't work.

EDIT: The value always becomes zero when it is converted from the string into an integer.

EDIT2: I found a solution. What I'm going to do is to set all the characters from A-Z, a-z, 0-9 in a string array with an index corresponding to it's Dec value (e.g. A = 65, so udg_string[65]=A).
Then, I'm going to run a loop which will check what characters are in the string that contains the Raw Code for the ability. The correct Dec values for the characters will be added into an integer, which will end up giving me the AbilID for the ability (10 digit number) that I can use to add the ability.

Thank you, Komaqtion and N2o), for your assistance.
 
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