Animation help

Champ-Bear

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I have a spell that has a 10 second casting time. During that 10 seconds, I want the unit to have some animation. The problem is the unit is a modified version of a Priest, so it doesn't have any channel animation to use, but I can't get an animation to work using the Object Editor nor with a trigger (unless I wait until after the 10 seconds is passed). Any help would be appreciated.
 

Squishy

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You could make the ability not have a casting time, just when its clicked, the unit is paused and plays whatever animation you want, then after ten seconds, the spells effects happen.
 

Champ-Bear

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If I do that, I'll have to pause the unit for 10 seconds, and the CD will automatically start refreshing instead of having the 10 second delay. The time part isn't an issue, because I could just make the CD 10 seconds longer, but it would kind of look shotty and also require extra steps over just finding a way to add an animation.
 
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