A
Anarchy
Guest
Please read all the way through before answering or dissregarding. any and all help is appreciated
i am having problems making models for warcraft 3.:banghead:
Right now im using Magos' warcraft model edito, which kicks ass, but doesnt allow me to animate models efficiently. I can input values in linear, bezier, and hermite but i have no clue how to rotate bones in these formats. I heard about and have tried using Warshape, it too is kick ass. and it animates my models perfectly but when i put the models in a map, they dont move as intended and instaed fly all over the place. I have lookd at the values of the animated bones in magos and they are animated in Linear format. I think that this might be the problem, However i have no clue how to fix this. I know for a fact that Hermite rotations show up correctly in maps so is there a way to convert Linear values into Hermite or Bezier format OR does anyone know of a animation program that works. Any and all help or comments would be appreciated.
i am having problems making models for warcraft 3.:banghead:
Right now im using Magos' warcraft model edito, which kicks ass, but doesnt allow me to animate models efficiently. I can input values in linear, bezier, and hermite but i have no clue how to rotate bones in these formats. I heard about and have tried using Warshape, it too is kick ass. and it animates my models perfectly but when i put the models in a map, they dont move as intended and instaed fly all over the place. I have lookd at the values of the animated bones in magos and they are animated in Linear format. I think that this might be the problem, However i have no clue how to fix this. I know for a fact that Hermite rotations show up correctly in maps so is there a way to convert Linear values into Hermite or Bezier format OR does anyone know of a animation program that works. Any and all help or comments would be appreciated.