Moon_Raven
New Member
- Reaction score
- 8
#1-When I create a variable array in the "Variables" option in GUI is the first element variable[0] or variable[1]???
#2-Does playing sound leak?
#3-DoesTurning triggers off leak?
#4-Is doing Destroy Floating text instead of seting lifespan still fixing the leak?
#5- Will it help the map if I destroy some units and doodads when they are not needed anymore? Like circles of power and trees in areas which cannot be reached anymore and similar.
EDIT:
oh yeah, I forgot
#6- How to make player events to trigger for any player, same like units have generic unit event then the unit taht triggered can be accesed through Triggering Unit. I don't see anything similar for players..
#7- What does "Preloading File/Batch" trigger do???
#2-Does playing sound leak?
#3-DoesTurning triggers off leak?
#4-Is doing Destroy Floating text instead of seting lifespan still fixing the leak?
#5- Will it help the map if I destroy some units and doodads when they are not needed anymore? Like circles of power and trees in areas which cannot be reached anymore and similar.
EDIT:
oh yeah, I forgot
#6- How to make player events to trigger for any player, same like units have generic unit event then the unit taht triggered can be accesed through Triggering Unit. I don't see anything similar for players..
#7- What does "Preloading File/Batch" trigger do???