Assassin Ideas

grognog

New Member
Reaction score
1
Lethal Strikes- (Based on Bash)
Has a 35/45/55% chance to deal 60/70/80 bonus damage and stun the target for 5 seconds.
and
Steal a guy's wallet -
Use this to steal gold from an enemy unit.
 

jonadrian619

-___-
Reaction score
242
Swift Slash (Active, Target Unit)
This is a 8-hit combination attack. The first 4 hits consists of stabs and lunges which deal 40 damage, while the next 3 hits consist of real slashes which deal 60 damage. The last hit makes the hero unleash a huge amount of energy from his knife, knocking back the target and dealing 125 damage. Everytime an enemy unit is striked, it gets stunned for about 0.4 seconds. The Hero can do up to 5 strikes on a single unit, and if it has reached the limit, or if the unit dies, then the hero will move on and continue his combo to the nearest enemy (like an Omnislash chain). If there are no nearby enemies then the hero will stop using the skill.

Strikeback (Passive)
Gives a X% chance to completely stop a melee attack and counterattack the enemy attacker. In the case of projectiles, the projectile is caught by the Hero and is thrown back at the enemy unit.

Pilfer Strike (Passive)
Gives a X% to unleash a strike that deals 1.5x more damage and discharges the enemy's gold. The gold lost is equivalent to the hero's damage with Pilfer Strike.
 

roXplosive

New Member
Reaction score
15
I have got a new idea of an passive skill :

Cautious Stance : The hero has X% cnahce when attacked to teleport backwards 100/150/200/250 units and plant a number of 2+3/slvl in an 180+20/slvl area land mines that explode into a fan of knives when triggered and summon dummies that have some sort of disease cloud .
 
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