Trigger:
- Set Camera Custom Distance
- Events
- Player - Player 1 (Red) types a chat message containing cam as A substring
- Player - Player 2 (Blue) types a chat message containing cam as A substring
- Player - Player 3 (Teal) types a chat message containing cam as A substring
- Player - Player 4 (Purple) types a chat message containing cam as A substring
- Player - Player 5 (Yellow) types a chat message containing cam as A substring
- Player - Player 6 (Orange) types a chat message containing cam as A substring
- Player - Player 7 (Green) types a chat message containing cam as A substring
- Player - Player 8 (Pink) types a chat message containing cam as A substring
- Player - Player 9 (Gray) types a chat message containing cam as A substring
- Player - Player 10 (Light Blue) types a chat message containing cam as A substring
- Player - Player 11 (Dark Green) types a chat message containing cam as A substring
- Player - Player 12 (Brown) types a chat message containing cam as A substring
- Conditions
- Actions
- Set TempInteger = (Integer((Substring((Entered chat string), 5, 10))))
- Camera - Set (Triggering player)'s camera Distance to target to (Real(TempInteger)) over 1.00 seconds
- Events
Although this is intended to let the player set it's camera distance, it only seems to set the camera distance to 1. Why, and how do I fix it?