capture a building over time

branno

New Member
Reaction score
2
i want to know how to make a trigger so that after your units have been in the area of a building for maybe 10 secs it will become yours but also need to make it so that if a player on the opposite team is also in the area it wont go down, hope you understand what i mean its a bit hard to explain.

if you have played the new battletanks maps you will know what i mean.

+rep of course.
 

Dasslokk

New Member
Reaction score
9
This is how I would do it:
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Begins channeling an ability
    • Conditions
      • (Ability being cast) Equal to (some ability)
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • And - All (Conditions) are true
            • Conditions
              • (Number of units in (Units within 512.00 of (Position of (Target unit of ability being cast)) matching ((Owner of (Matching unit)) Equal to (Owner of (Casting unit))))) Greater than or equal to 10
              • (Number of units in (Units within 512.00 of (Position of (Target unit of ability being cast)) matching ((Owner of (Matching unit)) Equal to (Owner of (Target unit of ability being cast))))) Equal to 0
        • Then - Actions
          • Do nothing
        • Else - Actions
          • Unit - Order (Casting unit) to Stop
          • Floating Text - Create floating text that reads We need more soldie... above (Casting unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
          • Wait 1.00 seconds
          • Floating Text - Destroy (Last created floating text)


Trigger:
  • Untitled Trigger 002
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to (some ability)
    • Actions
      • Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Casting unit)) and Change color
 

branno

New Member
Reaction score
2
Bump

any other ideas? i dont realy want to have to cast an ability there's gota be a way to do it cuz in battletanks you just sit next to the building and it captures it over time
 

kingkwong92

Well-Known Member
Reaction score
25
Every 1 second
set check = 0
Set Loc = Position of <your building>
Set group = all units within 800 of Loc
pick every unit in group matchin is an enemy of owner of building
set check = check +1
set player = owner of picked unit

if
check not equal to 0
then
if all conditions are true
timer[player number of owner of building] = 0
then
set timer [player number of (player)] to timer [player number of (player)] + 1
else
set timer[player number ofowner of building] = timer[player number ofowner of building] -1
......//////you can change the -1 to adjust the decrease duration time to make it neutral\\\\\\\\\\\\\

if
timer[owner of picked unit] = <how many seconds you have to wait>
then
change ownership of <your building> to player

This will only work if there are two forces.
It selcets units player units randomly so you might want shared control.
I tell me more about your map and I can edit it to your liking. I'm in computer class now at school and have no time. Hope you get the general idea

EDIT!! I need to know how many players, forces and what the teams are.
 
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