Chain Frost - DotA spell

Silvenon

New Member
Reaction score
19
Here's the code:

Code:
Chain Frost
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Chain Frost
    Actions
        Set ChainFrostCaster = (Casting unit)
        Set ChainFrostTarget = (Target unit of ability being cast)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostCaster) facing Default building facing degrees
        Unit - Add Frost Missile* to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostTarget) facing Default building facing degrees
        Unit - Add Frost Missile to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Set ChainFrostTarget = (Random unit from (Units within 500.00 of (Position of ChainFrostTarget) matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)) and ((((Matching unit) belongs to an enemy of Player 1 (Red)) Equal to True)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostTarget) facing Default building facing degrees
        Unit - Add Frost Missile to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Set ChainFrostTarget = (Random unit from (Units within 500.00 of (Position of ChainFrostTarget) matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)) and ((((Matching unit) belongs to an enemy of Player 1 (Red)) Equal to True)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostTarget) facing Default building facing degrees
        Unit - Add Frost Missile to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Set ChainFrostTarget = (Random unit from (Units within 500.00 of (Position of ChainFrostTarget) matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)) and ((((Matching unit) belongs to an enemy of Player 1 (Red)) Equal to True)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostTarget) facing Default building facing degrees
        Unit - Add Frost Missile to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Set ChainFrostTarget = (Random unit from (Units within 500.00 of (Position of ChainFrostTarget) matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)) and ((((Matching unit) belongs to an enemy of Player 1 (Red)) Equal to True)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
        Unit - Create 1 Dummy for Player 1 (Red) at (Position of ChainFrostTarget) facing Default building facing degrees
        Unit - Add Frost Missile to (Last created unit)
        Unit - Set level of Shadow Strike for (Last created unit) to (Level of Chain Frost for ChainFrostCaster)
        Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
        Set ChainFrostTarget = (Random unit from (Units within 500.00 of (Position of ChainFrostTarget) matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)) and ((((Matching unit) belongs to an enemy of Player 1 (Red)) Equal to True)
        Set ChainFrostPosition = (Position of ChainFrostTarget)
        Unit - Order (Last created unit) to Neutral Alchemist - Acid Bomb ChainFrostTarget
        Wait ((Distance between (Position of (Last created unit)) and (Position of ChainFrostTarget)) / 300.00) seconds
        Special Effect - Create a special effect at ChainFrostPosition using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl

*Frost Missile: (based on Acid Bomb)

Art - Missile Arc - 0.00 (what is missile arc anyway?)
Art - Missile Art - Frost Whyrm Missile
Art - Missile Speed - 300
Art - Missile Homing Enabled - False
Stats - Hero Ability - False
Level 1, 2, 3 - Data - Armor Penalty - 0
Level 1, 2, 3 - Data - Damage Interval - 0
Level 1 - Data - Primary Damage - 280.00
Level 2 - Data - Primary Damage - 370.00
Level 3 - Data - Primary Damage - 460.00
Level 1, 2, 3 - Data - Secondary Damage - 0.00
And few other stuff.............

When it hits still targets it works, but with moving targets sometimes the missile splits in two or goes away for no reason!

Can anyone fix this? Sorry about the long code.......
 

Tinki3

Special Member
Reaction score
418
"Set ChainFrostPosition = (Position of ChainFrostTarget)"

This will be what you are refering to as your problem.

Say you use chain frost on this unit. The projectile is halfway towards hitting the target, then, the target blinks 500 units away.

But hang on, our projectile isn't going to go another 500 units to find that target; its going to wait until it is close enough to "ChainFrostPosition", which was set before the target blinks away..

See where I'm coming from? An easier way of doing this trigger would be to change the wait line you have to "wait until" the Target Unit has the buff units gain, after they have been hit by each "chain". In your case, Acid Bomb (this will "half" fix your trigger. To fix the other half, set the target's position after the wait line, then create the next dummy there).

So, to fix the trigger, you can either add "frost missile" to the caster, and make that the main ability that's cast, and then change the wait function into a "wait for condition" function ("wait until unit has buff" is a good one to use), then, after the target has the buff, create a dummy at the target location, then pick a random unit, then order the dummy to do its thing.. etc.. etc..

By waiting for a condition, you can check that the target has a buff every 0.1 seconds, so its farily accurate.

Basically, you need to set the target's position after the wait line. And change the wait to a "wait until" function.

That should do it.

OR

You could look at my Chain Storm Bolt spell, and see how that's done to give you an idea.
 

hell_knight

Playing WoW
Reaction score
126
Do a loop instead of all that?

Anyway, pretty cool and simple.

_________________________________________________________________
You can stop me from having a signature, but you cannot stop me from putting this at the end of every post.
Sig.jpg

I am WrathOfSven on DotA forums, and I play clan TDA.
I do spell requests just give a PM!
 

Silvenon

New Member
Reaction score
19
I tried to do loop with Integer A, but I don't know how wait actions work there.......the only reason I used ChainFrostPosition is because of the nova effect, can I put it in the spell in the object editor? (Art - Special maybe)
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top