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bryanEX1993

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Hey i am making a vampirism-like game where humans versus vampires. When the human die, i want it to treat the human groups as enemies and the vampire group as allies. How do i do that? +rep
 

Lyerae

I keep popping up on this site from time to time.
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105
Use a trigger that will detect if a play has all units alive, and if not, switches forces.
 

acwel

New Member
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EVENT
unit(whatever ur doin for builder) dies
ACTION
make player___ treat player___ as an ally with shared vision


thats pretty much it..........just use as needed
 

Virus

New Member
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3
That's not pretty much it actually.

You are the human right ? Player1
Player 2 is vampire.

You die. Player 1 needs to treat Player 1 as enemy and player 2 as allied.
This is quite tricky.
 
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