hybridremix
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I need to be able to check if the unit using the trigger has a certain buff in order to perform the action. Here's the quick rundown:
I want a spell that absorbs 80% of an incoming hit and gives the unit mana. I'm trying to set it up so that using the spell applies a buff until the next hit. The next hit should only give the unit mana if the buff is active on the unit.
At the moment I'm giving the mana just when the unit takes damage. I need to add a condition to check if the specific buff is active on the unit, then I can absorb the damage and give the mana.
So what's the function that checks for a buff? I've been looking all night and I just can't find one.
I want a spell that absorbs 80% of an incoming hit and gives the unit mana. I'm trying to set it up so that using the spell applies a buff until the next hit. The next hit should only give the unit mana if the buff is active on the unit.
At the moment I'm giving the mana just when the unit takes damage. I need to add a condition to check if the specific buff is active on the unit, then I can absorb the damage and give the mana.
So what's the function that checks for a buff? I've been looking all night and I just can't find one.