Hey, lately I've been trying to do some kind of projectile system for practice, however I always fail when it comes to doing a circle movement around a certain point in 3d.
Here what that means: I got a projectile thats moving into a specific area, now it should continue on a circular path. For all the movements I used vectors and I dont really want any trigonometric functions. I tried using the centripetal force towards the center but somehow i couldnt get it to work. :/
mv^2/r = m * a ; m = mass ; v = velocity = length of velocity vector; r = radius = length of vector between current location and center ; a = acceleration
I tried to calculate a as acceleration towards the center and add it to v but i failed
maybe someone of you got an idea ??
Here what that means: I got a projectile thats moving into a specific area, now it should continue on a circular path. For all the movements I used vectors and I dont really want any trigonometric functions. I tried using the centripetal force towards the center but somehow i couldnt get it to work. :/
mv^2/r = m * a ; m = mass ; v = velocity = length of velocity vector; r = radius = length of vector between current location and center ; a = acceleration
I tried to calculate a as acceleration towards the center and add it to v but i failed
maybe someone of you got an idea ??