alt bringer
New Member
- Reaction score
- 3
EDIT* WOOT i found it*
im wondering if theres a way to make it so non accolyte/wisp units
can use a haunted/entangled mine
so itd be like, even though theres 5 proper units harvesting the mine
i can still run a chain of peons thru it
also if itd be possible to do the above but rob or confiscate someone elses mine
(seeing that in wc3 they made a mine ownership function)
gameplay constants
Gold mine- ownership time buffer(secs) 2.00
set to 0 and should be able to rob mines (as long as you dont get killed)
which should also mean that if you use a race specific mine (entangled/haunted by default, can make one for others)
that you can completely shut out other races from target mine
im wondering if theres a way to make it so non accolyte/wisp units
can use a haunted/entangled mine
so itd be like, even though theres 5 proper units harvesting the mine
i can still run a chain of peons thru it
also if itd be possible to do the above but rob or confiscate someone elses mine
(seeing that in wc3 they made a mine ownership function)
gameplay constants
Gold mine- ownership time buffer(secs) 2.00
set to 0 and should be able to rob mines (as long as you dont get killed)
which should also mean that if you use a race specific mine (entangled/haunted by default, can make one for others)
that you can completely shut out other races from target mine