ZelNaga
New Member
- Reaction score
- 5
Ok so I've got a small problem, I have this trigger that if a computer is set to easy, normal, or insane it activates corresponding triggers that gives them periodic upgrades.
(So for an easy computer it gives upgrades say every 5 minutes, for normal it does every 3 minutes, and insane lets say 1.5 minutes.)
My problem is that it seems to always be set to the same difficulty or something. I have a 3 computer one on each difficulty and they always upgrade at the same time like it doesn't even bother to look at this trigger....Help? =D
(So for an easy computer it gives upgrades say every 5 minutes, for normal it does every 3 minutes, and insane lets say 1.5 minutes.)
My problem is that it seems to always be set to the same difficulty or something. I have a 3 computer one on each difficulty and they always upgrade at the same time like it doesn't even bother to look at this trigger....Help? =D
Code:
Player 1 Computer
Events
Map initialization
Conditions
(Player 1 (Red) controller) Equal to Computer
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Difficulty level) Equal to Easy
Then - Actions
Player Group - Add Player 1 (Red) to Player_1_Easy
Trigger - Turn on Player 1 Easy Upgrades <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Difficulty level) Equal to Normal
Then - Actions
Player Group - Add Player 1 (Red) to Player_1_Normal
Trigger - Turn on Player 1 Normal Upgrades <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Difficulty level) Equal to Hard
Then - Actions
Player Group - Add Player 1 (Red) to Player_1_Insane
Trigger - Turn on Player 1 Insane Upgrades <gen>
Else - Actions
Trigger - Turn on Player 1 Computer 1 <gen>
Unit - Create 1 Base Tower for Player 1 (Red) at (Player 1 (Red) start location) facing Default building facing degrees
Wait 500.00 seconds
Trigger - Turn on Player 1 Computer 2 <gen>
Wait 500.00 seconds
Trigger - Turn on Player 1 Computer 3 <gen>