Check Alive or Dead
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Picked unit)) Equal to Footman
((Picked unit) is alive) Equal to True
Then - Actions
Else - Actions