Cooldown Issue

Denegoth

New Member
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When casting a triggered spell I made, the cooldown of the spell begins with a quarter of it already passed. I will supply the trigger. Can someone tell me why it does this?
Trigger:
  • BlessingWarCast
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Blessing of War
    • Actions
      • Set BlessingWarBase = (Integer((Max life of (Triggering unit))))
      • Set BlessingWarTemp[1] = (BlessingWarBase / 4)
      • Set BlessingWarTemp[2] = (BlessingWarBase / 2)
      • Set BlessingWarTemp[3] = (BlessingWarTemp[1] x 3)
      • Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + (Real(BlessingWarTemp[(Level of Blessing of War for (Triggering unit))])))


EDIT:
So apparently I can't have my cooldown over 300 or it bugs?
 

Ryuu

I am back with Chocolate (:
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64
> I cant have my cooldown over 300 or it bugs?

Perhaps. Try setting it to 1 second and post the results.
 

Denegoth

New Member
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18
I set the cooldown down to 250 and it works perfectly, so it must be the cooldown.
 

Flare

Stops copies me!
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I think it's just a bug with the icon, I've seen that happen before but I don't think the actual cooldown was affected (icon might've looked like 1/4 - 1/3 cooldown had passed, but full cooldown time took place). You could test it out if you had a stopwatch, or just start a timer and display a message when it expires. It'd be slow, but you'd know for certain what is happening
 

Curo

Why am I still playing this game...?
Reaction score
109
Many longer cooldowns appear to start with a quarter of it expired. Whether that is actually the fact, I don't know. Have you tried timing it to see if you get the full cooldown or not, or are you just going by the gray-out on the icon?
 
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