Damage Floating Text

hagefade

New Member
Reaction score
1
How do i make like in most rpgs where if u do damage or an enemy does damage it has a floating text which will dissapear.
 

War3shade

New Member
Reaction score
1
Trigger:
  • Damage Init
    • Events
      • Unit - A unit enters (Entire map)
    • Conditions
    • Actions
      • Trigger - Add to (This trigger) the event (Unit - (Entering unit) Takes damage)

Trigger:
  • Damage Text
    • Events
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads (String((Damage taken))) at (Position of (Triggering unit)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
      • Floating Text - Change (Last created floating text): Enable permanence
      • Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
      • Floating Text - Change the age of (Last created floating text) to 2.00 seconds
 

PrisonLove

Hard Realist
Reaction score
78
Because the first trigger adds the event "(Entering Unit) Takes Damage" to the second trigger. So in essence, both triggers do have an event. Be wary though that the second trigger will not work for pre-placed units.

What he gave you should work, though.

Just make sure you change the (This Trigger) part of the first trigger to (Damage Text)
 

hagefade

New Member
Reaction score
1
I can't find:
Floating Text - Create floating text that reads (String((Damage taken))) at (Position of (Triggering unit)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Can't find the String((Damage taken)))
 

hagefade

New Member
Reaction score
1
KK, what happens now is that it create the text, it doesn't slowly move upwards, it doesn't dissappear and it isn't a whole number.

Trigger:
  • Damage Text 1
    • Events
      • Unit - A unit enters (Entire map)
    • Conditions
    • Actions
      • Trigger - Add to Damage Text 2 <gen> the event (Unit - (Entering unit) Takes damage)


Trigger:
  • Damage Text 2
    • Events
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads (String((Damage taken))) at (Position of (Triggering unit)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
      • Floating Text - Change (Last created floating text): Enable permanence
      • Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
      • Floating Text - Change the age of (Last created floating text) to 2.00 seconds
 

Komaqtion

You can change this now in User CP.
Reaction score
469
Why don't you simply make a custom "Critical Strike" ability.
And then just set the multiplier to 1.0 and change to proc to 100% ?
That way there'll always appear red text when you attack ;)

(Note: To make it non-visible for the Hero which has it, addd it to a spellbook and disable it ;))
 

crazyfanatic

New Member
Reaction score
20
Im not sure that the event is Unit enters PMA, it should be Unit is attacked?? And on the first explanation you say "Add to (This trigger)", it should be to the displayer trigger.
 

Ticer

New Member
Reaction score
2
To make the text disappear, on the "Floating Text - enable permanence" line, you need to change it from enable to disable for the permanence.
Edit: Also, use the change lifespan function, not change age, that will remove the text. And if you want a whole number, not a decimal, use convert integer to string, and since damage taken is not under that, inside the convert integer to string, go to convert real to integer, that will make it a whole number. The reason for that is b/c a "real" is a float, or decimal number, where as integers are always whole numbers. Converting it from a real to an integer first makes the computer round it to a whole number to be displayed.
 

HydraRancher

Truth begins in lies
Reaction score
197
To make it a whole number you
Convert string to integer
Convert integer to real
Use damage taken
so it'll look like:
(String(Integer(Damage Taken))) to make it fly upwards u use:
Trigger:
  • Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top