Solu9
You can change this now in User CP.
- Reaction score
- 216
SOLVED
This trigger is not working. What is the problem?
Usually the attacked unit dies in one shot so I have tried with "A unit dies" instead and changed the rest of the trigger accordingly to no avail.
Edit: Sorry peps. As usual it was a stupid mistake. It's solved now.
Trigger:
- Explosive Rounds
- Events
- Unit - A unit Is attacked
- Conditions
- ((Attacking unit) has an item of type Hunting Rifle) Equal to True
- ((Attacking unit) has an item of type Dragon's Breath Ammo) Equal to True
- (Owner of (Attacked unit)) Equal to Neutral Hostile
- Actions
- Unit Group - Pick every unit in (Units within 200.00 of (Position of (Attacked unit))) and do (Actions)
- Loop - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Owner of (Picked unit)) Equal to Neutral Hostile
- Then - Actions
- Unit - Cause (Attacking unit) to damage (Picked unit), dealing 15.00 damage of attack type Normal and damage type Fire
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Loop - Actions
- Unit Group - Pick every unit in (Units within 200.00 of (Position of (Attacked unit))) and do (Actions)
- Events
This trigger is not working. What is the problem?
Usually the attacked unit dies in one shot so I have tried with "A unit dies" instead and changed the rest of the trigger accordingly to no avail.
Edit: Sorry peps. As usual it was a stupid mistake. It's solved now.