Affliction
New Member
- Reaction score
- 0
Trigger:
- Day Cycle
- Events
- Game - Map initialization
- Local Variables
- Conditions
- Actions
- Environment - Change the light used for time of day lighting to Default
- Environment - Set day length to 25.0 game seconds
- Environment - Unpause time of day cycle
- Timer - Start (New timer) as a Repeating timer that will expire in 30.0 Game Time seconds
- Timer - Create a timer window for (Last started timer), with the title "Daylight", using Remaining time (initially Visible)
- Timer - Show (Last created timer window) for (All players)
- Events
Trying to use this to set up a reliable cycle in my map. It is paramount to its success. How can I accomplish this?
The values are low because I try to test them, it's going to be something like five minute cycles. Right now, the timer isn't even starting. So.
Help?