Templarion
Member
- Reaction score
- 8
Hello again guys. I was just going to answer that one guy questions about "marines and sounds" but you were faster. Darn...
So, I decided to ask my own stupid question. Here it comes:
My unit "Wall" is based on "Farm" but it's model has been changed to doodad "Wall End Short Base". When it is destroyed, no death animation is played - because there is no one. That doesn't look very nice.
How can I make a death animation easily to the unit?
I hope it can be made by triggers and using some other structure's death animation? Right? Decay animation would be nice too...
So, any ideas?
So, I decided to ask my own stupid question. Here it comes:
My unit "Wall" is based on "Farm" but it's model has been changed to doodad "Wall End Short Base". When it is destroyed, no death animation is played - because there is no one. That doesn't look very nice.
How can I make a death animation easily to the unit?
I hope it can be made by triggers and using some other structure's death animation? Right? Decay animation would be nice too...
So, any ideas?