Desync Questions

colinjames12

Member
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will these triggers cause a desync or server split?


Trigger:
  • Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Ally with shared vision


Trigger:
  • Player Group - Pick every player in team1 and do (Actions)
    • Loop - Actions
      • Camera - Pan camera for (Picked player) to Region2 over 0.45 seconds


Trigger:
  • Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency


or will multiboards cause desync or server split?
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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Pure GUI shouldn't be able to cause any desyncs as far as I know. The first definitely doesn't.
 

Accname

2D-Graphics enthusiast
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Pure GUI shouldn't be able to cause any desyncs as far as I know. The first definitely doesn't.

Some camera actions do because of poor work from blizzard.
As far as i know the "Pan camera as neccessary" will cause desyncs because it uses GetLocalPlayer internally.
 
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