Ashcat
Hellooo
- Reaction score
- 68
So, I'm trying to make a spell that is basically like the mage's blizzard spell, but has a slowing effect in the area each time a wave of ice is called down. I wanted to create a dummy unit in the area that casts a damageless thunder clap each time the spell is channeled, but I dont know what event to use to detect each time the spell is channeled, only once when it begins. If anyone could help I would appreciate it lots, and thanks in advance.