Dialog Question

Extremedesyr

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hey, ive got these 2 dialog triggers but they dont seem to work:

Trigger:
  • Ship Dialog Initialization
    • Events
      • Unit - A unit enters (Region centered at (Position of Harbor (medium) 0015 <gen>) with size (100.00, 100.00))
    • Conditions
    • Actions
      • Dialog - Clear GenericDialog[3]
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Elwynn Forest - 30g + CC_Endtag))
      • Set DialogbuttonsShip[1] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Dun Morogh - 30g + CC_Endtag))
      • Set DialogbuttonsShip[2] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Azuremyst Isle - 30g + CC_Endtag))
      • Set DialogbuttonsShip[3] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Teldrassil - 30g + CC_Endtag))
      • Set DialogbuttonsShip[4] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Stormwind City - 45g + CC_Endtag))
      • Set DialogbuttonsShip[5] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Ironforge - 45g + CC_Endtag))
      • Set DialogbuttonsShip[6] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Exodar - 45g + CC_Endtag))
      • Set DialogbuttonsShip[7] = (Last created dialog Button)
      • Dialog - Create a dialog button for GenericDialog[3] labelled (CC_Colour[1] + (To Darnassus - 45g + CC_Endtag))
      • Set DialogbuttonsShip[8] = (Last created dialog Button)
      • Dialog - Change the title of GenericDialog[3] to Arr, Where do you w...
      • Dialog - Show GenericDialog[3] for (Owner of (Entering unit))


thanks btw

but it never shows the dialog when I enter the region


Mind posting the map?

sure, nothing to copy yet anyway ^^ got some great ideas but they will remain... unrevealed!
RPG
 

Komaqtion

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Can't you post the real trigger, not just write it down :D
(If you don't know how, Use WC3 Tags. Don't know how? When you have a trigger, look at the Events icon in the trigger editor. See the name of the trigger right above it? Right-click. Select Copy As Text, then paste into your thread. Put the [noparse]
Trigger:
  • tag at the beginning of the trigger, and put the
[/noparse] tag at the end. )
 

_whelp

New Member
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How come? Are they pre-made once you declare them? (Sorry, I'm not really a GUI-er.)
 

Komaqtion

You can change this now in User CP.
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How come? Are they pre-made once you declare them? (Sorry, I'm not really a GUI-er.)

Well, check the GUI actions... there is no "Create Dialog", just "Create Dialog Button"

@ Extremedesyr: Try to add the action, before all others:
Trigger:
  • Dialog - Clear Dialog
 

_whelp

New Member
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Why did you +rep? I just checked too, and there was no create.
(Any way possible to -rep me?)
 

Extremedesyr

New Member
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Whoops yeah thats even dumber of mine... from now on ill first check and then +rep, anyawy does some1 know why the dialog doesnt show up?
 

Extremedesyr

New Member
Reaction score
6
etc, etc is the same action over and over again, create dialog button, set dialog button, create dialog button, set dialog button etc
 
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