Opa
New Member
- Reaction score
- 3
Hello,
I want to display the damage dealt by units on other units using the GDD System. Here is my trigger:
Anyway, this happens when I cast a Spell:
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I want to display the damage dealt by units on other units using the GDD System. Here is my trigger:
Trigger:
- Damage System
- Events
- Game - GDD_Event becomes Equal to 0.00
- Conditions
- Actions
- Floating Text - Create floating text that reads (String(GDD_Damage)) at (Position of GDD_DamagedUnit) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
- Floating Text - Set the velocity of (Last created floating text) to 60.00 towards 90.00 degrees
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 4.00 seconds
- Events
Anyway, this happens when I cast a Spell:
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