First off, I'm sure this has been asked but I can't for the life of me figure out how to word it in the search engine. I apologize.
What I'm trying to figure out is how to write a trigger that divides a map into sections. Players in one "arena" will only see their section centered on the minimap (there is lot of blackness on the minimap) and wont be able to interfere with another section.
If anyone has played the map "Aliens 2" they will understand what I mean. There are two floors, and the map totally changes when you switch levels.
Sorry if this doesn't explain very well what I'm trying to do, but if you could tell me or point me to the right thread I would be greatful.
-Jman
What I'm trying to figure out is how to write a trigger that divides a map into sections. Players in one "arena" will only see their section centered on the minimap (there is lot of blackness on the minimap) and wont be able to interfere with another section.
If anyone has played the map "Aliens 2" they will understand what I mean. There are two floors, and the map totally changes when you switch levels.
Sorry if this doesn't explain very well what I'm trying to do, but if you could tell me or point me to the right thread I would be greatful.
-Jman