LearningCode
New Member
- Reaction score
- 24
This:
[lJASS]call DestroyEffect(AddSpecialEffect("Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilSpecialArt.mdl", r.x, r.y))[/lJASS]
Can I do that and it won't leak?
Or must I do something else to ensure the effects won't leak?
[lJASS]call DestroyEffect(AddSpecialEffect("Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilSpecialArt.mdl", r.x, r.y))[/lJASS]
Can I do that and it won't leak?
Or must I do something else to ensure the effects won't leak?