The Undaddy
Creating with the power of rage
- Reaction score
- 55
......How...
I'd assume it's some sort of effect or something.
I'd assume it's some sort of effect or something.
unit - apply effect
Er... I don't really get what you're saying - what are you referring to when you say 'the straight way to add behaviours'?But if there is a straight way to add a behavior, then what's the point of the effect "add behavior"?
I'm using "unit - apply effect". This effect is an "add behavior"-effect. Meaning I got a way around the "unit - add behavior", through an effect.
You mean STR etc.?...the unit.
There's only Buff and Attribute (of the Behaviours that are relevant to what you're asking, that is) - AFAIK, they can both apply the same modifications (through the Behaviour - Modifications+ field), but Buffs seem to have the addition of an (optional) duration and periodic 'execution', for want of a better word. I haven't looked into Attributes heavily, but they have very few properties associated with them - seems to be most useful as a permanent, passive boost.I can't seem to find the modify attributes behavior type, could it be called something else?