Eternal Twilight

The Arcot

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Eternal Twilight

And ORPG by Arcot


Hello, I'm Arcot and I am here to introduce to you my first full-scale WC3 Project: The Eternal Twilight RPG! It's not nearly complete yet, so I will probably be adding things to this post as I go along.

General Information

Map Name: Eternal Twilight
Map Type: RPG (multiplayer)
Map Size: (256x256)
Creator: Arcot
Tileset: Modified Felwood
Beta Release: Not for a while :(

Story

I don't wanna give away any spoilers, because it actually has a pretty cool plot; full of twists and suspense and all that jazz (see the 'Features' section below for a bit more info). Ill just give you a very general idea.

An evil being of great power has plunged a once powerful and prosperous nation into a state of perpetual night. Fiendish creatures; undead, demon and otherwise began to appear in great numbers and they soon overran the nation's cities and towns. Exactly who (or what) caused this to happen is as of yet unknown.

Each hero has it's own background story and is tied into the plot in a different way, but no matter who you choose, your adventure begins in a small camp of ragged survivors.

Features

1) Very detailed terrain etc.

2) Detailed plot and player background.

3) Tons of quests. Some required, some not. There are even a handful of 'hidden' quests which could potentially change your entire view of the unfolding events.

4) Highly interactive environment. I will say it again, many parts of the map are more than what they seem. Take your time to look around; it will be worth it.

5) 12 different heroes to choose from, each with three different 'schools' of abilities, adding up to 12 unique abilities per hero.

6) Special party system. I'm still working hard to figure this out, but what it will end up doing, is allowing players to choose who they adventure with: who they share their quests and experience with, and who they will be competing against for artifacts and glory. You can journey alone, or with all nine other players. Keep in mind that the size of your group affects many factors such as experience and the percentage of loot you get, but the smaller your party, the more difficult your adventure will be.

7) All units, items and skills are custom. There are lots.

8) Many triggered events to make the experience seem more realistic.

Progress
Terraining: ~12%
Creeps and Balancing: ~1%
Triggers: ~8%
Quests: ~2%
Heroes: ~10%

Screenshots


Ill be adding more as I go along.
ETORPG1.jpg

A quick snapshot looking at the survivor camp from the outside.
RPGSWAMP.jpg

A picture of a large swamp. It's not quite finished.

Problems and Similarly Undesirable Things


-I foresee running into trouble with the destructables/doodads limits. Ive already had to thin out the forests twice.
-I hope there won't be too much lag.

Questions and Comments are welcome :D
 
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